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 CODE2 Prototype Process (see inside for details) 
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Joined: Thu Dec 03, 2009 7:11 pm
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Location: Riverside, California
Post Re: CODE2 Prototype Process (see inside for details)
RebelThrow wrote:
jrodriguez wrote:
Great to hear that you dig it, L.J. :) I'll be curious to hear which Side Effects you end up playing it with most.

Will you be designing a custom side effect for the yoyo based on everyones input? Scince your calling it the "nautilus" might I suggest a spiral spike ? Think about how awesome that would be...


Spiral Spike? Like...a drill? That would be pretty awesome. :D

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Sun Jan 15, 2012 9:32 am
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Post Re: CODE2 Prototype Process (see inside for details)
BABBYlonian wrote:
RebelThrow wrote:
jrodriguez wrote:
Great to hear that you dig it, L.J. :) I'll be curious to hear which Side Effects you end up playing it with most.

Will you be designing a custom side effect for the yoyo based on everyones input? Scince your calling it the "nautilus" might I suggest a spiral spike ? Think about how awesome that would be...


Spiral Spike? Like...a drill? That would be pretty awesome. :D


Yeh, "Nautilus Spikes" would be rad, anyone with CAD drawing skills want to work with me to mock one up and we can post it in the "what would you like to see from OneDrop" thread?

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Sun Jan 15, 2012 1:33 pm
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Post Re: CODE2 Prototype Process (see inside for details)
What about a "stepped" spike that is a bit longer and a bit heavier? And I was thinking, what about having the Fibonacci spiral as a laser art on the yoyo?

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Sun Jan 15, 2012 3:41 pm
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Post Re: CODE2 Prototype Process (see inside for details)
There's a few things I've been considering proposing to you all - a Nautilus shell, the Finbonacci curve, and the Argo Navis constellation - though this latter might be complicated and best kept for a small, special run or something, if it's possible. The Fibonacci spiral has a number of positives, including that it resonates with some of the minimalism that is part of what I like about and associate with One Drop's designs. Anyone else have some thoughts on this?

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Sun Jan 15, 2012 4:21 pm
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Post Re: CODE2 Prototype Process (see inside for details)
Ok, well this is what i came up with.
Im thinking just a spiraled spike, kinda like soft serve icecream has ridges going up to the tip, kinda like that only smaller and without the "swoosh" at the top lol.
The idea is that the ridges could be either rounded outward or beveled into the side effect. if you were to look downward at the spike it might resemble the cross section of a nautilus, only more perfected and symetrical. Again, this is just an idea and excuse my rough paint sketch , i think you get the idea. Its my impression that the number of "ridges" could be adjusted to ensure symmetry. but im no engineer.
I have DB possibly helping me make this into a rendering if he deems it possible. Again, the real thing would look MUCH better than my paint drawing.

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Sun Jan 15, 2012 6:56 pm
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Post Re: CODE2 Prototype Process (see inside for details)
Well, I have been informed that this design would be just too complicated to be produced, it was a novel thought anyway :D

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Sun Jan 15, 2012 7:41 pm
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Post Re: CODE2 Prototype Process (see inside for details)
I'm most likely going to be making these at some point. By hand of course, but still. I love the design and think they are just awesome. Though I think they should be a bit bigger.

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Mon Jan 16, 2012 8:28 am
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Post Re: CODE2 Prototype Process (see inside for details)
It's definitely a very cool idea!

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Mon Jan 16, 2012 8:35 am
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Post Re: CODE2 Prototype Process (see inside for details)
Since natural things like the nautilus shell are said to use the golden spiral (which they don't really, but close enough), I took this image of the golden spiral, overlaid curves where they meet a certain horizontal line... you know what, it's ridiculous to try and explain this. Look:

Image

So there's a couple ways to make the hub. Either way, they don't make you think "nautilus shell," but they're both kinda mathematically derived from the spiral we associate with it.

Hope that makes sense.

Also, this isn't really meant to be a serious suggestion.


Mon Jan 16, 2012 4:13 pm
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Post Re: CODE2 Prototype Process (see inside for details)
I think that the design for these SEs should be an actual Nautilus shell, which by coincidence, corresponds with clifton's and RebelThrow's design. The spiral, and the Nautilus feel.

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Mon Jan 16, 2012 5:58 pm
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Post Re: CODE2 Prototype Process (see inside for details)
I love you blue rendering clifton, that would be a groovy side effect.

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Mon Jan 16, 2012 6:31 pm
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Post Re: CODE2 Prototype Process (see inside for details)
I did a terrible job of describing what I was going for up there. I hope it makes sense.


Mon Jan 16, 2012 7:05 pm
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Post Re: CODE2 Prototype Process (see inside for details)
Just for kicks, you should try a rendering like the blue one, but beef the bottom layer up a tad, and make each ring a stack upwards leaving the divited top the same. Does that make any sense?
clifton wrote:
I did a terrible job of describing what I was going for up there. I hope it makes sense.

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Mon Jan 16, 2012 8:32 pm
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Post Re: CODE2 Prototype Process (see inside for details)
Just updated the trajectories of each with a tentative order. To all of you who haven't had the chance to try a CODE2 - thanks for your patience. I know it's been a long wait.

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Fri Jan 20, 2012 6:25 am
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Post Re: CODE2 Prototype Process (see inside for details)
Code2 arrived today :) will give thoughts after I have had the weekend to play with it! Sabata, your up after me so PM your address and ill shoot it your way early this next week.

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Fri Jan 20, 2012 7:02 pm
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Post Re: CODE2 Prototype Process (see inside for details)
Done and done :D
Soon....my....PRECIOUS
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サãƒã‚¿ Sabata サãƒã‚¿


Fri Jan 20, 2012 8:52 pm
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Post Re: CODE2 Prototype Process (see inside for details)
:lol: That's great!

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Fri Jan 20, 2012 9:26 pm
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Post Re: CODE2 Prototype Process (see inside for details)
HUGE thanks to everybody over at Onedrop.
Ive got a pre-pro headed my way as my prize for Code3. :)

Ill tell you guys what I think once it arrives.


Mon Jan 23, 2012 3:40 pm
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Post Re: CODE2 Prototype Process (see inside for details)
Spending my last night with the CODE 2, fun little throw, cant bear to see it go. But im thankfull for the time ive had with it and its going off to Sabata tommorow! Thanks J-rod and OneDrop for the opportunity to be involved in this process!

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Mon Jan 23, 2012 7:08 pm
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Post Re: CODE2 Prototype Process (see inside for details)
I'm hoping to receive the Code 2 in the mail in the next couple of days, can't wait to add to the legacy.

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Mon Jan 23, 2012 10:06 pm
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